﻿namespace ZGame
{
    [System.Serializable]
    public class OneServerInfo
    {
        public string uuid;
        public string name;
        public string gate_url;
        public bool display_enable;
    }
    
    [System.Serializable]
    public class ServersInfo
    {
        public string serverId;
        public OneServerInfo[] servers;
    }

    [System.Serializable]
    public class LoginByGuestParams
    {
        public string uid;
        public string device_language;
        public string device;
        public bool no_encrypt;
        public string pkg_version;
        public string device_memory;
        public string device_id;
        public string pkg_name;
        public string version;
        public string server_id;
        public string device_os;
    }

    [System.Serializable]
    public class LoginSuccessParams
    {
        public int UpdateType;
        public string[] abGroupIds;
        public string accountId;
        public string connectHost;
        public bool isWhiteDevice;
        public string port;
        public string sceneId;
        public string sessionToken;
        public string status;
        public string target;
        public bool versionChanged;
    }
}